Match garden-themed icons such as fairies, flowers, butterflies, bees, ladybugs, and dew drops. Each icon features a soft glowing effect. The gameplay incorporates a “Pollen Effect”: after clearing a pair of flower icons, all surrounding icons randomly swap positions, requiring the player to re-orient themselves.
Basic Gameplay: Connect identical icons using a path with no more than two turns. “Garden Fountains” occasionally appear on the board; these tiles act as universal transit points that any connection line can pass through (though they cannot serve as the start or end point of a connection).
The 1,250 levels are divided into ten garden zones. Each level has a 95-second time limit. In later stages (beyond level 1,000), “Weeds” appear; these spread over time, sprouting new, unclearable weeds in empty spaces every 10 seconds, forcing the player to complete the level quickly.


