Match medieval-themed items: knight helmets, shields, swords, warhorses, castle towers, and banners. Gameplay includes a “Knight Movement” mechanic—whenever a pair is cleared, a knight piece on the board moves one space; the tile occupied by the knight cannot be selected, forcing you to navigate around it.
Controls: Connect identical icons using a path with no more than two turns. The knight starts at a random position each level and changes location after every five knight pairs are cleared.
The 1,400 levels are divided into ten castle zones. There is a 105-second time limit per level. In later stages (beyond level 1,300), “Drawbridges” appear—drawbridge tiles can connect two areas separated by castle walls, but each drawbridge can only be used once.


