Match various sci-fi-themed items, including spaceships, satellites, space stations, spacesuits, robots (non-humanoid), and fuel tanks. The gameplay introduces “Energy Shields”: each level begins with three shield layers. Clicking an invalid pair (one that cannot be connected) consumes a shield layer and resets your selection; once shields are depleted, invalid clicks result in a 5-second time penalty.
Core Gameplay: Connect identical spaceships using straight lines or turns (maximum of two turns). “Wormhole Portals” occasionally appear on the board; these connected tiles allow you to teleport a spaceship to the other wormhole’s location, enabling long-distance matches.
The 1,100 levels are divided into ten galaxies. The time limit gradually decreases from 140 seconds to 90 seconds. In the later stages (beyond level 1000), “meteor showers” appear; the grid cells occupied by meteors are impassable, and the meteors must be shattered by first clearing a pair of adjacent spaceships.


